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Sebastian Luedke
Sebastian Luedke
Senior Digital Artist - Freelance
Lueneburg, Germany

Summary

Hi There and welcome to my profile.

A short summary about myself.

I studied at the Vancouver Film School and graduated there with honors and a diploma in 3D animation, specializing in Look Development, Concept Art, Modeling, Shading/Texturing. Lighting , Rendering.

Since more then 9 years i have been working in the feature Film and Game Industry, as Supervisor and Senior Lead Artist on a variety off projects.

I have a high level of self motivation and I am able to supervise, work in a team or independent. I am able to stay efficient, to find solutions and to achieve and keep the highest quality standards even under tight deadlines, while keeping a positive attitude.

If you interested to work with me, want to know more about me or just want to get in touch, don't hesitate to ask!

Program Proficiency

Vray
SolidAngel, Arnold
Mental Ray
Autodesk Softimage XSI
Autodesk Maya
Autodesk Mudbox
Pixologic Zbrush
Alleghorithmic Substance Tools
Adobe Photoshop
Nuke
Adobe After Effects
Adobe Premiere
AlienBrain
Headus UV Layout
Topogun

http://www.sebastianluedke.com/

Skills

Concept ArtConcept DesignMatte PaintingRendering3D Modeling3D VisualizationLightingTexturingVFX SupervisionPBR TexturingPhysically Based RenderingTexture Baking

Software proficiency

Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
Softimage
Softimage
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
V-Ray
V-Ray
UVLayout
UVLayout
Arnold
Arnold
Substance B2M
Substance B2M

Productions

  • Tarzan
    • Movie
      Tarzan
    • Year
      2013
    • Role
      Lighting Artists
    • Company
      Ambient Entertainment
  • Redtails
    • Movie
      Red Tails
    • Year
      2012
    • Role
      3d Modeling
    • Company
      UPP

Experience

  • Senior Digital Artist at Freelance
    Lueneburg, Germany
    January 2006 - Present

    Spezialised in Concept Art, Look Dev., Modeling, Shading, Texturing, Lighting and Rendering

    Program Proficiency

    Vray

    SolidAngel, Arnold

    Mental Ray

    Autodesk Softimage XSI

    Autodesk Maya

    Autodesk Mudbox

    Pixologic Zbrush

    Alleghorithmic Substance Tools

    Adobe Photoshop

    Nuke

    Adobe After Effects

    Adobe Premiere

    AlienBrain

    Headus UV Layout

    Topogun

    http://www.sebastianluedke.com/

  • Senior Digital Artist at LAVALabs Moving Images
    Düsseldorf, Germany
    October 2014 - Present

    Senior Digital Artist / Generalist / Supervisor

  • Environment Supervisor 2D/3D at Motionworks Gmbh
    Halle, Luxemburg, Germany
    February 2014 - October 2014

    Look Developement 2D/3D , Environment Supervisor

  • Supervisor/Project Coordinator at Qubic
    Frankfurt/Hanau, Germany
    November 2013 - January 2014

  • Lead Modeling Artist at Locoloco Films
    Mexico City, Mexico
    November 2009 - January 2011

  • Lighting, Shading & Rendering Artist at Mark13
    Stuttgart, Germany
    November 2011 - October 2012

  • Lighting Artist at Caoz
    Reykjavik, Iceland
    April 2011 - September 2011

  • Modeling and Texturing Artist at UPP -Universal Production Partners
    Prag, Czech Republic
    January 2011 - April 2011

  • Senior Digital Artist at Anima Estudios
    Mexico Stadt, Germany
    January 2012 - January 2013

    Remote Work- Character modeling, shading, texturing

  • Assistant to the Director at HOEHER-Team Consulting
    Schwerte, Germany
    May 2006 - July 2008